Yelu Card Social card game platform

Private beta on AWS

Yelu Card

A mobile-first social card game for private friend groups and invite-based communities. Players browse shared card libraries, draw cards, submit new creations, and stay synced across web and Android.

Closed beta 249-card library EC2-hosted backend
private beta workspace
Card Library Live sync

Custom text cards

Names, factions, HP, and skills are managed in structured data.

Text

Image cards

Uploaded assets are compressed, indexed, cached, and served to clients.

Image

Submission review

Admins approve, reject, edit, and publish community-created cards.

Admin
249 cards in the current private-beta library
Web + Android client experience across browser and mobile builds
AWS EC2 current hosting for API and static production assets

What we are building

Yelu Card turns group-made card content into a lightweight hosted social game with shared data, image assets, submissions, and admin publishing.

Who it is for

We are starting with closed friend groups, student communities, and small online communities that want customizable games without managing files manually.

Why cloud matters

The product depends on always-available APIs, mobile asset delivery, authentication, content review, and fast synchronization across clients.